Code the fun: with Transformers One!
Build your own exciting Transformers One world!

Code with your favorite Transformers
Explore and build awesome worlds with Optimus Prime, Bumblebee, Megatron, and more!




Get in the fun! Easy-to-learn code with Transformers One
Code.org has teamed up with Transformers One to offer a fun and easy-to-learn coding activity for 2nd-8th graders. Now, you can create your own interactive Transformers One world with some of the movie's most beloved characters!
Grades 2-12
Hello World Transformers One
Autobots, roll out! In this Transformers One-themed introduction to our Sprite Lab, students learn the basics of computer science by building fun, interactive projects.
Get started with one of these sample projects
Catch Megatron!

Help catch Megatron!
Click the Cog!

Click the cog to change the scene!
Optimus Prime

Transform Optimus Prime!
Get started with one of these sample projects
Continue learning after Transformers One
The Transformers One activity is an ideal first step for classrooms before tackling the open-ended projects in our new CS Connections curriculum. Once students learn basic coding, they can advance to CS Connections' cross-curricular projects.
Grades 3-5
Computer Science Connections
Makes connections between learning computer science (CS) and other subjects like math, language arts, science, and social studies.
Additional Resources
Curriculum Catalog

Comprehensive curriculum offerings for every grade and experience level featuring robust structured and self-paced learning options.
Video Library

Explore our large library of engaging and informative videos to learn about key computer science concepts on a broad range of topics.
Hour of Code

Looking for more short-form activities and resources for all age levels? Explore our large library of Hour of Code activities and tutorials!