In fall 2016, the College Board launched its newest AP® course, AP Computer Science Principles. The course introduces students to the foundational concepts of computer science and challenges them to explore how computing and technology can impact the world. The AP Program designed AP Computer Science Principles with the goal of creating leaders in computer science fields and attracting and engaging those who are traditionally underrepresented with essential computing tools and multidisciplinary opportunities.
For more information, visit http://collegeboard.org/APCSP.
General applications for the 2017-18 CS Principles Professional Learning Program have closed. However, all of our curriculum is available at no cost for anyone, anywhere to teach even if you have not attended our workshops. You can use the full curriculum or specific lessons.
And, we still have a number of openings for applicants in the following regions:
Code.org is recognized by the College Board as an endorsed provider of curriculum and professional development for AP® Computer Science Principles. This endorsement affirms that all components of Code.org CS Principles’s offerings are aligned to the AP Curriculum Framework standards and the AP CS Principles assessment. Using an endorsed provider affords schools access to resources including an AP CS Principles syllabus pre-approved by the College Board’s AP Course Audit, and officially recognized professional development that prepares teachers to teach AP CS Principles. Our curriculum is available at no cost for anyone, anywhere to teach.
Several documents describe the overarching themes and direction of the course.
After the '15-'16 pilot year, we revised and reorganized major portions of the curriculum. A document describing what we changed and why is here: here. All of the '15-'16 units are still available to use from the 2015-2016 version of the course.
All lessons are available at curriculum.code.org/csp
|Unit 1||The Internet (Last updated: May 2016) This unit begins exploring the technical challenges and questions that arise from the need to represent digital information in computers and transfer it between people and computational devices. In the second half of the unit, students solve problems similar ones that had to be solved to build the real Internet. Students design their own versions of protocols, each one layered on the previous one, in a process that mimics the layered sets of protocols on the real Internet. Topics include: the digital representation of numbers and text, Internet Protocol, DNS, and TCP/IP.|
|Unit 2||Digital Information (Last updated: May 2016) This unit further explores the ways that digital information is encoded, represented and manipulated. In this unit students will look at and generate data, clean it, manipulate it, and create and use visualizations to identify patterns and trends.|
|Unit 4||Big Data and Privacy (Last updated: October 2016) The data rich world we live in also introduces many complex questions related to public policy, law, ethics and societal impact. In many ways this unit acts as a unit on current events. It is highly likely that there will be something related to big data, privacy and security going on in the news at any point in time. The major goals of the unit are 1) for students to develop a well rounded and balanced view about data in the world around them and both the positive and negative effects of it and 2) to understand the basics of how and why modern encryption works.|
|Unit 6||Create and Explore PT (Last updated: January 2017) Class time devoted to preparation and execution of the AP® Performance Tasks: Explore and Create.|
We have forums for educators to discuss and trade ideas about CS Principles and talk about the curriculum. Code.org forums are used for all of our courses K-12 and can be found at forum.code.org. For CS Principles there are two forums that are most useful:
This course requires students have access to computers with a modern web browser. For more details, check out Code.org's technology requirements, here.
Many lessons have handouts that are designed to guide students through activities. While these handouts are not required, we highly recommend their use. In addition to handouts, you will need the following:
The following items are called for in lessons, but alternatives are offered below:
The following supplies are completely optional but will be useful to have on hand for various lessons:
Any teacher can apply for Code Studio access to protected teacher-only materials (answer keys, etc) through this form.
Check out our forum at http://forum.code.org. There you'll find a space for general CS Principles discussion as well as unit- and lesson-specific threads.
For the '16-'17 school year, we are revising the '15-'16 version of the curriculum (see a summary of the changes here.) We will re-release each unit as soon as it is ready. You can still access all of the '15-'16 archived materials.
Yes, please! Our desire is that the curriculum will be a living document and not something set in stone. We are open to changes or alternatives to lessons so please send us your feedback by using the CS Principles forum.
In-person professional development for the Code.org CS Principles course will be available in select partner districts starting in Summer 2015. After one year of piloting and refining the PD program we will make all of our PD agendas, schedules, and other materials available to the public. This includes all of our online and in-person PD programs.
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Please see this page about CS Principles Inspirations to read about the influential works in computer science education that form some of the course's philosophical underpinnings.
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